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Instructional Audio & Video Design


Projects in this category showcase stand-alone audio or video learning products separate from a larger course as requested. 

Audio Design

Grimm’s Fairy Tale Re-Imagined

INSTRUCTIONAL METHODS

  • Culturally relevant pedagogy 
  • Contextual and environmental sounds
  • Storytelling and suspense
  • Emotional resonance 

This instructional audio was designed for my Music and Audio for Instructional Design class during my master’s program. It was geared toward college students who were taking a literature analysis class. It reimagines the classic tale of Rapunzel as a commentary on colonialism in Africa. The setting is in a future utopia yet realized called Diaspora, later The Kingdom of Diaspora.

I narrated the audio. Other characters were voiced by:
Elena Tepperman as Colonizalea the Witch (Canada)
Berwick Augustin as Jean the Haitian Prince (Miami, FL)
Lurline Deans as Rapunzel’s mother (Gainesville, FL)
Savonte Harmon as Rapunzel’s father (Gainesville, FL)
Kwandokuhle Ngwenya as Rapunzel/Thandiwe (Gainesville, FL)

THE WHY

This instructional audio was intended to aid critical thinking and literary examination through a thematic comparison of the original text. Learners are able to contrast the character and story development in this rendition and the original to draw conclusions about history, injustice, power, and cultural memory. 

ASSETS

Instructional Voice Over

Data Management Course

INSTRUCTIONAL METHODS

  • Use of four narration subtypes: elaboration, paraphrasing, verbatim, and description. 
  • Conversational tone for retention and interest
  • Contiguity principle
  • Use of verbal pacing to chunk information
  • Voice Over: Nicole A. Harris
  • Video editing, script, instructional design: S. Hanson
  • This training was created for Data Stewards at a higher ed institution to learn the process to properly manage data. The instructional designer took a light-hearted approach, comparing data management to a potato, to make a complex subject one that the learner can easily grasp. The voice over choices that were made to accompany the information involved higher inflections where each section ended to provide structure to the listener. The voice over also included a slight humorous tone when the potato analogy was mentioned and a slowed pace when technical terms and processes are mentioned.

    THE WHY

    This training was intended to provide a unified understanding and standardized approach to data management.
    ​ 

    Prood of Concept Prototype (Voice Over and Video Design Planning)

    Value Proposition Design​ Training

    INSTRUCTIONAL METHODS

    • Managing cognitive load 
    • Utilizing graphs to visualize data and information
    • Choosing relevant research for the target audience
    • Organizing the flow of information to make it digestible for the learner
    • Open training with a humorous scenario to connect to the learner’s real life
    • Use of consistent colors and graphic styles to help the learner track patterns

    This proof of concept video was designed as a prototype for future final development. This project was geared toward a fictional instructional designer firm that needed to connect more with their clients using a technique called Value Proposition Design (VPD). Facing a decline in military contracts, this professional development training encourages the use of VPD by understanding the needs and motivations of military personnel. The POV of the project required that we place ourselves within the hypothetical firm.

    THE WHY

    This training was intended to have the learners understand how to communicate their service’s value with the needs of their clients for larger buy-in. 

    ASSETS